﻿using System;
using System.Collections.Generic;
using System.Text;

namespace GameProtocol.DTO
{
    [Serializable]
    public class RoleDTO
    {
        public int accid;
        public string name;
        public int coin;
        public int level;
        public int exp;
        public int next_exp;
        public int win;
        public int lost;

        public RoleDTO() { }

        public RoleDTO(int accid, string name,int coin, 
            int level,int exp,int next_exp,int win,int lost) 
        {
            
            this.accid = accid;
            this.name = name;
            this.coin = coin;
            this.level = level;
            this.exp = exp;
            this.next_exp = next_exp;
            this.win = win;
            this.lost = lost;
        }
    }
}
